Description
After the long winter, the survivors gather again.
The tables are filled. The cups are raised. The feast begins.
A little medieval banquet for everyone who remained.
The funny part?
This feast was created by AI.
The mysterious new wizard that may one day replace the cooks… has been invited to prepare the dinner.
An experiment from a strange era, where old crafts meet new magic.
And fear not — the ancient curse of the kingdom has been defeated.
The Cyclospora beast has been banished from the kitchen.
No parasites.
No plague.
No explosive surprises after dinner.
Only feast.
So sit down, grab a plate, and enjoy.
And always remember:
When we are hungry, love will keep us alive.
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Technical Details & Limitations:
Includes 18 medieval props, featuring food, tableware, and seats.
All meshes and textures were generated with AI, except for the table.
The meshes can be somewhat messy, but they work well as background assets for renders.
Includes 1 complete scene subset containing all items.
All textures are 2K resolution.
Every asset is saved as a separate object, allowing you to easily add, remove, or rearrange items in the scene.
The candle flames use separate material surface, allowing you to select them and adjust their Emissive properties in the Surfaces panel.
The complete scene subset renders successfully on my system (RTX 3080 Ti with 12 GB VRAM).
Adding many characters or additional assets may exceed available VRAM. If that happens, the renderer may fall back to CPU rendering, which will significantly increase render times.