Darkseal's Zbrush to Poser Intermediate Clothing Tutorial 6/20/2014 Carl Culberson aka Darkseal aka DarksealStudios Description: Warning: Virtual Nudity In this tutorial Zbrush to Poser "Intermediate Clothing" we will see just how easy it is to quickly create more complicated cloths for your poser figures. With just a couple of simple steps we will create a skirt, top, boots, and a "magic" helmet using just a few of Zbrush's tools. We will build a bit off of the techniques learned in the previous "Simple Clothing" Tutorial, but is not 100% necessary (but fully recommended) to follow along. After watching this 7 and a half hour tutorial you will no longer be afraid of Zbrush in all it's power and will be making your own more complex outfits with ease! We will: Export a Figure from Poser Create Clothing with a few Simple Clicks Use and Understand "Dynamesh" Use Zbrush's IMM Brushes UV map inside Zbrush using their integrated tool Optimize our Clothing Objects Paint Textures Maps Make Normal Maps Make Displacement Maps Use Photoshop to Remove pesky Seams that tend to show in Poser Prepare our Object to be Rigged as Conforming Clothing Rig and Inject Morphs into our Clothing Easily using a Figure in Poser Adjust Falloff Zones using the Joint Editor to make our Cloth more "Flexible" Edit our CR2 files in Multiple ways that Cannot be done Inside Poser (display type, mechanical rigging, moving source objects, visibility, etc...) Make Morphs using Poser's tools Make a Pose to "Hide" and "UnHide" Multiple Body Parts Edit Dependencies to understand "Master Dials" Briefly talk about some Basic Materials Inside Poser Join me in this easy to follow tutorial and start creating more complex clothing NOW!! ......................................................... 1 Dynamesh 45:06 2 IMM Brushes 27:36 3 Dynamesh Boots 20:27 4 Headpiece and Details 28:26 5 Optimizing and Uvs 26:17 6 Painting and Texture Exports 32:25 ............................................Zbrush 3 hours 7 Internal Naming and Material Zones 1:25:51 ....................................Maya 1 hour 25 minutes 8 Setup Room Rigging 38:33 9 Texture and CR2 Editing 47:08 10 Joint Editor Morphing Tool and Hide Pose 59:49 11 Master Parameters and Finish Up 34:36 .............................................Poser 3 hours Approx Total Running Time: 7.5 hours Total Size: 4.78GB File Format: .WMV (Windows Media Video) ............................................................ To follow along you will need: Zbrush Poser 6 or above, Later versions would be required to inject morphs automatically (Poser Pro 2014 is used in this video) Photoshop (cs 5 used in this video) 3rd Party 3d Modelling program to cut up your objects, edit material names, and do the internal naming; such as: Blender, Maya, Max, etc... (Maya is used in this video) a Poser File Editor like "Poser File Editor" or "CR2 Editor" is recommended. A very basic understanding of these tools will be presumed. .............................................................. Contact: [email removed] If you have a question about this or any other item of mine you can reach me at the address above. I prefer you only contact me at this address after you've tried to reach me at the site you've purchased the item from OR wish to commission me for a custom 3d/poser/daz figure item or tutorial. Thank you! keywords: poser,daz,zbrush,tutorial,prop,cloth,clothing,a3,woman,photoshop,how,to,how to,learn,make,conforming,rig,z brush,tut,video,