********************************************************************** *Product Green Room *Copyright Deember 2016 *By: kawecki http://www.cgbytes.com/content-artists/Kawecki/112 ********************************************************************** Green Room This package includes the following items: - 1 Room figure prop (cr2+obj). - textures (jpg). - This readme file. ============================================ Product Requirements and Compatibility Poser6 or newer (Poser 7,8,9,10,....) ============================================ Detailed Installation Instructions Extract the zip-archive with your zip program: - Open WinZip and press the button -Extract- - In the window -Folders/drives-, select the folder that contain your Poser program. (ex. c:\program files\Poser4\ ). - The check box -Use Folder names- must be marked. That way, all files will placed in the correct path. ============================================= WHERE ARE THE FILES LOCATED Props: ...\runtime\libraries\Character\RkDungeon\ Green Room.cr2 Green Room.png Geometries ...\runtime\Geometries\RkDungeon\ GreenRoom.obj Textures: ...\runtime\textures\RkDungeon\ kawecki_art_Brullov.jpg kawecki_art_Rubens.jpg kawecki_door342a.jpg kawecki_door346a.jpg kawecki_frame100.jpg kawecki_frame101.jpg kawecki_frame102.jpg kawecki_mosaic57a.jpg kawecki_wall193.jpg kawecki_wood540a.jpg ================================================== DESCRIPTION - LAMPS In Poser 9,10,11 the lamps can illuminate the scene. In older cersions of Poser the amps will render as amps, but will not contribute to the illumination of the scene. In order for the lamps to emit light you must check on "indirect lights" in the Rendering Settings. Depending of the desired illumination effects you may need to change the illumation level of the lamps. Go to the Material Room and change the ambient value of the material "lamp" of the Green Room. The default value is 100 and you can use values as high as 1000 or lower it to 1.0. This value also dependds if you use Gamma Correction or not in the rendering. If you want the lamps to stop emitting light, just uncheck "light emitter" in the properties of the BODY part "lamps" of the Green Room character. - CAMERA If in some camera angle a wll obstructs the camera check "remove backfacing polys" in the rendering settings. - PAINTINGS There are two paitings in the Green Room. You can use any other piee of art, just use your art texture in the "painting1" or "painting2" material. ============================================================== All of this products content was created by Ricardo Kawecki. This Product is COPYRIGHT December 2016 by R. Kawecki ALL RIGHTS RESERVED. May be used freely in any artwork, which artwork may then be disposed of as you see fit. That means, SELL YOUR ART! GIVE IT AWAY! SHOW YOUR FRIENDS! BUT WHATEVER YOU DO, DO NOT distribute the prop in any form or format, converted from the original format or not, by any means whatsoever. good fun Ricardo